All posts by Jake Boxall-Legge

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Reject Games: Checkered Flag

After the video games crash in 1983, it could be argued that the previously-successful Atari were the biggest losers in the whole debacle. Credited with taking gaming out of the arcades and into the living room, Atari tasted huge success with the 2600 (and considerably

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When stand-in Winkelhock stood out in the rain

If you like your Formula 1 seasons to be packed with more stories than a bookworm’s Kindle, then the 2007 season is for you. It had everything: a young upstart embroiled in an increasingly toxic championship battle, subterfuge, politics and plenty of on-track drama; at

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Stefan Grand Prix: A Tale of Persistence

Every few years or so, the FIA opens up a tender process to add potential new entries to Formula 1. CNC magnate and NASCAR team owner Gene Haas was the last recipient of an official FIA entry, which he wisely deferred until 2016 to give

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Power Strangers: Asiatech’s short F1 stint

After seven years in Formula 1, Peugeot Sport decided to pull the plug on its engine supply program having achieved relatively little during its time in the sport. Spiralling costs and the deterioration of the partnership with Prost Grand Prix became the final nail in

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Analysis: Prost’s setup for miserable millennium

If you were to look up the phrase “annus horribilis” in any contemporary Latin dictionary, you could be forgiven for expecting a picture of a world-weary Alain Prost, circa 2000, with fingernails neutorically gnawed down to the quick. Annus horribilis became an almost clichéd phrase

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Reject Games: Formula Nippon

Unlike the first instalment of this Reject Games mini-series – the F1 ’98 review – this is not a game about Formula 1. It’s also something of a rarity, and in 1999 a company named TYO produced a game for the Sony Playstation based on

The 2017 GPR Season Preview

“It’s like an aspirin, it fixes pretty much everything” said Sebastian Vettel to Motorsport.com, delivering an analogy that Alan Partridge would be proud of. Instead of the usual grumbling from Formula 1’s contingent of drivers, the majority are overwhelmingly positive about the raft of changes

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Reject Games: Formula 1 98

Prior to the release of Formula 1 on the Playstation, the license to replicate the likeness of F1 within a video game was issued on a relatively sporadic basis, and games were often of mixed quality. Game publishers Psygnosis were offered the chance to take