F1 Rejects Track Designing Competition

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Gonzalez
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Re: F1 Rejects Track Designing Competition

Post by Gonzalez »

Valencia to Barcelona:
http://www.mappedometer.com/?maproute=633866

I have done an epic mostly-highway route from Valencia Circuit's Starting line (or it should be) to the Circuit de Catalunya in Barcelona.

Optional Pitstops including Castellon (70) or in front of Train Station , Benicarlo (148?) on Street of Avinguda Del Papa Luna in front of Benicarlo Hostel, Amposta (188?), Tortosa (206) on street of Av. Ports Tortosa Beseit, Reus (298) just after the roundabout and Barcelona (402) just after the roundabout onto Zona Franca Road.

Then arriving at the Circuit de Catalunya, cars will do one full lap around the circuit before completing the race.

Length: 441.5796 km

Oh boy, it must have been very tired for me to design this circuit.
Last edited by Gonzalez on 09 Aug 2017, 13:51, edited 1 time in total.
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tBone
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Re: F1 Rejects Track Designing Competition

Post by tBone »

Circuit Park Zandvoort - TT Circuit Assen
http://www.mappedometer.com/?maproute=634503
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Bobby Doorknobs
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Re: F1 Rejects Track Designing Competition

Post by Bobby Doorknobs »

European Grand Prix (kevinbotz): http://www.gmap-pedometer.com/?r=7112114
British Grand Prix (peteroli34): http://www.gmap-pedometer.com/?r=7112124
European Grand Prix (novitopoli): http://www.gmap-pedometer.com/?r=7112185
British Grand Prix (Aislabie): http://www.gmap-pedometer.com/?r=7112210
United States Grand Prix (TheFlyingCaterham): http://www.mappedometer.com/?maproute=631487
Belgian Grand Prix (ThisCouldBeYou): http://www.mappedometer.com/?maproute=631532
Canadian Grand Prix (Dexter249): http://www.mappedometer.com/?maproute=631586
French Grand Prix (UgncreativeUsergname): http://www.mappedometer.com/?maproute=631678
United States Grand Prix (Normal32): http://www.mappedometer.com/?maproute=631841
Spanish Grand Prix (AdrianBelmonte_): http://www.mappedometer.com/?maproute=631854
British Grand Prix (dr-baker): http://www.mappedometer.com/?maproute=632524
United States Grand Prix (Bleu): http://www.gmap-pedometer.com/?r=7115400
French Grand Prix (watka): http://www.gmap-pedometer.com/?r=7116800
Spanish Grand Prix (Gonzalez): http://www.mappedometer.com/?maproute=633866
Dutch Grand Prix (tBone): http://www.mappedometer.com/?maproute=634503

Well, looks like we have a full calendar's worth of entries. This may take some time...
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Re: F1 Rejects Track Designing Competition

Post by dr-baker »

Simtek wrote:Well, looks like we have a full calendar's worth of entries. This may take some time...

It has now been some time, but has it been enough time yet?
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Re: F1 Rejects Track Designing Competition

Post by UncreativeUsername37 »

dr-baker wrote:
Simtek wrote:Well, looks like we have a full calendar's worth of entries. This may take some time...

It has now been some time, but has it been enough time yet?

It's been sixteen days since the last entry, so it's been enough time to start voting for one week now. I didn't bring anything up since I figured the massive amount of track may in fact take that long to judge properly....

To be fair, his last visit was six days ago, so one more and he's disappeared unannounced, to use a dramatic term, for a week. Not that there's an actual rule or even precedent about that.

If you want to put in a vote, it certainly isn't against the rules, and I doubt anyone would heavily disapprove of the voting starting by now.
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Re: F1 Rejects Track Designing Competition

Post by Bobby Doorknobs »

Sorry, things have been busy at my end...

All I ask is 48 hours. And a helicopter, $3,000,000, and a flight to Cuba...
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Re: F1 Rejects Track Designing Competition

Post by Dexter249 »

Simtek wrote:And a helicopter, $3,000,000, and a flight to Cuba...

Heh.
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Re: F1 Rejects Track Designing Competition

Post by Bobby Doorknobs »

I did do some extensive write-ups, but never finished them. At this point, you probably all just want the results, soooo:

1. UgncreativeUsergname - Can't go wrong with Clermont-Ferrand.
2. kevinbotz - Awesome location, some questionable U-turns.
3. Normal32 - Great location.
4. novitopoli - Ardennes-Eifel pretty much guarantees excitement, some areas where the track doubles back on itself brings it down a bit.
5. watka - Great location, good variation.
6. Aislabie - Excellent celebration of British motorsport - Grand Prix racing, drag racing, oval racing, bike racing - and I suppose rallying too, given the overall concept - are well-represented.
7. tBone - Ditto for Dutch motorsport. Bit disappointed that the original Assen road circuit saw minimal use, not that that affected the ranking.
8. TheFlyingCaterham - Does suffer from American Street Circuit Syndrome when it's not winding through the Hollywood Hills, but an effort to break the monotony can clearly be seen.
9. peteroli34 - Love the Silverstone-Donington link, but I do worry about accidents on the way back to the starting point...
10. This Could Be You - Oddly doesn't seem to follow the actual roads in places, but good nonetheless...
11. Bleu - The best that could be done with what appears to be a bad template. I salute you.
12. Dexter249 - Firstly, Mont-Tremblant didn't host the first Canadian GP, F1 or otherwise, Mosport did (not that that affects anything here). Secondly, the number of U-turns and crossovers this track makes (including going up and down the same dual carriageway three times) is... concerning.
13. Gonzalez - The race track equivalent of a cock-tease. So much motorway when there's quite a few interesting opportunities on the more minor roads, and it goes right past Montjuic Park without any cameo. :cry:
14. dr-baker - Includes a 90-kilometre flat-out section, assuming F1 cars are being used, and little cornering challenges outside the circuits it visits.
DSQ. AdrianBelmonte_ - Well, I liked the track, but... there are rules. :P
Last edited by Bobby Doorknobs on 23 Aug 2017, 10:56, edited 3 times in total.
Reason: Added some brief commentary
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Re: F1 Rejects Track Designing Competition

Post by UncreativeUsername37 »

A win out of fourteen classified entries! Not bad.

The Yttrium Factor
Why bother with a year-long championship when we can determine the forum's best track designer in one particularly diverse challenge? You'll once again be doing a lot of kilometres, but in honour of Ytterby's four elements, you'll be making four circuits.

Circuit 1 should be a purpose-built track with fairly fast, very flowing corners. The Dijon or Suzuka archetype. Length is 3.5 to 5 km.
Circuit 2 should be a twisty, oppressively narrow pure street circuit, the kind of thing you're used to making. 2.75 to 4 km.
Circuit 3 should be an oval, 1 to 2.5* miles. I'd expect it to be purpose-built, but if you can actually find a portion of road that works well, feel free.
Circuit 4 should be roughly triangular, with two fast sides and one twisty side, 4 to 5.5 km. Whether that means Shanghai, mini-Pescara, or something else is up to you.
*If you e.g. make your 2.5-mile oval 2.505 miles by drawing accident I won't disqualify it

All the road courses should have reasonable runoff. The pits don't have to be much, but "other side of the dual carriageway" won't cut it. I won't restrict you to one specific town, but all tracks must be in the same county of Sweden.

Once all that's done, the top four circuits in each category will score 10, 6, 4, and 2 points, and whoever has the most points wins. Ties will be broken by count-back, then head-to-head, then will stay ties unless it's for the win, in which case the single best track will decide the winner.
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Re: F1 Rejects Track Designing Competition

Post by AdrianBelmonte_ »

Last edited by AdrianBelmonte_ on 25 Aug 2017, 16:34, edited 2 times in total.
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Re: F1 Rejects Track Designing Competition

Post by TheFlyingCaterham »

1. The Karlstad Motorstadion, a fast flowing circuit based off of a couple of offroad trails winding through the forest. Some vegetation has had to be cleared for the track and necessary runoff areas, but otherwise, the circuit is a blast through the forest akin to the old Hockenheim.
http://www.mappedometer.com/?maproute=639780
2. The Snarstadbanan, a circuit perhaps for suitable for touring car series' like DTM, but still a challenge nonetheless, speeding through the streets near and next to the banks of the Klaralven river.
http://www.mappedometer.com/?maproute=639778
3. The Skarering, an intermediate sized oval shaped like the Pocono Speedway, though with a starting position more associated with the defunct Nazareth Speedway.
http://www.mappedometer.com/?maproute=639820
4. And finally, the Segerstad Park circuit, which runs around and on the E18 motorway. Although a temporary circuit, it has a permanent starting area, as well as a crossover point in the Bjorksamotet junction.
http://www.mappedometer.com/?maproute=639834
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Re: F1 Rejects Track Designing Competition

Post by Peteroli34 »

1 http://i.imgur.com/cjyaoth.jpg
2 http://www.gmap-pedometer.com/?r=7129969
3 http://www.gmap-pedometer.com/?r=7129947
4 http://www.gmap-pedometer.com/?r=7129954

The Kolabergen Motorsport Park consisting of a 2 Mile Speedway and its 4.9KM Road Course as well as another purpose built circuit situated to the north. Meanwhile a proposal for a Street circuit in Stockholm has also surfaced
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Re: F1 Rejects Track Designing Competition

Post by Dexter249 »

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Re: F1 Rejects Track Designing Competition

Post by This Could Be You »

My attempts at circuits are all based in the Swedish city of Malmo (as I am in nearby Copenhagen on holiday), with varying success...

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Re: F1 Rejects Track Designing Competition

Post by WaffleCat »

To honour the now defunct Saab Motor Company, here, on one map, is the Four Corners of Trollhattan.
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Re: F1 Rejects Track Designing Competition

Post by Aislabie »

Circuit One - Berlin Autodrome
Purpose built on the old Tempelhof airport, this circuit is a fearsomely fast layout, nominally with eleven turns.

Circuit Two - Kreubergring
A horrible street circuit for spectators, but there are a couple of good spots on the circuit for motorsport photographers, like the hairpin around Willy-Brandt-Haus and the sweeping left-hander at Mehringplatz. The technical section at the end of the lap means that there will be almost no time lost for a pit stop, so teams will be stocking right up on Ultra-Softs.

Circuit Three - Deutsche Autorspeedway
Please imagine that this is a square. Try as I might I couldn't make it a square!

Circuit Four - Berlin ePrix Circuit
Following the tradition of hosting the Belin ePrix on entirely new layouts each year, this circuit uses Rosenthaler Platz, Oranienburger Tor and Hackescher Markt as the three points of its triangle, then constructs its circuit between them.
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Re: F1 Rejects Track Designing Competition

Post by UncreativeUsername37 »

Dexter249 and Aislabie have been excluded due to not making their tracks in Sweden.

Round 1 - The Dijon of Sweden!
AdrianBelmonte_: http://www.gmap-pedometer.com/?r=7131341
TheFlyingCaterham: http://www.mappedometer.com/?maproute=639780
peteroli34: http://i.imgur.com/cjyaoth.jpg
Bleu: http://www.gmap-pedometer.com/?r=7130577
This Could Be You: https://s29.postimg.org/hajtt72t3/Yttrium1.png
WaffleCat: https://www.google.com/maps/d/u/0/viewe ... 00049&z=12 (west)

Round 2 - The Monaco of Sweden!
AdrianBelmonte_: http://www.gmap-pedometer.com/?r=7131351
TheFlyingCaterham: http://www.mappedometer.com/?maproute=639778
peteroli34: http://www.gmap-pedometer.com/?r=7129969
Bleu: http://www.gmap-pedometer.com/?r=7130280
This Could Be You: https://s29.postimg.org/4x6zmad4n/Yttrium2.png
WaffleCat: https://www.google.com/maps/d/u/0/viewe ... 00049&z=12 (south)

Round 3 - The only oval in Sweden!
AdrianBelmonte_: http://www.gmap-pedometer.com/?r=7131352
TheFlyingCaterham: http://www.mappedometer.com/?maproute=639820
peteroli34: http://www.gmap-pedometer.com/?r=7129947
Bleu: http://www.gmap-pedometer.com/?r=7130291
This Could Be You: https://s29.postimg.org/rjcaz0quv/Yttrium3.png
WaffleCat: https://www.google.com/maps/d/u/0/viewe ... 00049&z=12 (east)

Round 4 - I already did this challenge and I'm kind of cheating!
AdrianBelmonte_: http://www.gmap-pedometer.com/?r=7131356
TheFlyingCaterham: http://www.mappedometer.com/?maproute=639834
peteroli34: http://www.gmap-pedometer.com/?r=7129954
Bleu: http://www.gmap-pedometer.com/?r=7130294
This Could Be You: https://s29.postimg.org/uowwp89h3/Yttrium4.png
WaffleCat: https://www.google.com/maps/d/u/0/viewe ... 00049&z=12 (north)
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Re: F1 Rejects Track Designing Competition

Post by UncreativeUsername37 »

Round 1
6. peteroli34: You don't have enough waypoints so I can't tell what most of the corners are supposed to be. I also can't find a good place for the pit lane.
5. TheFlyingCaterham: You followed roads. Considering they'd be widened and the surrounding environment would change, it probably would effectively be a purpose-built track, kind of like Spa, but I did dock a bit for that. And you almost disqualified yourself again with the length, but I'll take it. As for the actual layout, it's pretty repetitive, sweeping corners of about ninety degrees leading into slower corners with a higher angle. It's like you knew the corners that really matter aren't that fast so you tried to hide it by making things in a Maggotts-Becketts style. Other than the final corner, which is great I have to say, I feel like only one skill is being tested.
4. Bleu: No penalty for following roads that probably aren't made of concrete. I do like the place, and the track has the most unique challenges of all the entries, but it's almost all slow stuff. If this challenge was just "make a good track to drive alone", you might win, but it's a bit more specific.
3. AdrianBelmonte_: The corners after the 2 and 3-km marks are angular, not fitting the theme. And they're the ones with kinks before them, so they won't make good overtaking places either. Although descending quickly through the two flat-out corners after the crossover does look pretty fun. Besides those two annoyances, the track looks great, but considering it's supposed to flow they kind of ruin it.
2. This Could Be You: I like the first two corners. They flow well, but you're still very much doing something. Braking for the third corner looks like a real challenge, but it doesn't fit the theme. After that awful left-right-left kink and the fairly epic right-hander, you come to another corner that's in the wrong challenge. The eastern corners have nothing to complain about, and I actually quite like the hairpin. Sure, it's slow, but it's not awkward and it feels natural. Plus it'll be like the hairpin at Shanghai where no one ever gets it exactly right, and I love stuff like that.
1. WaffleCat: In the other direction, I love this track. As it is, the main problem is the corners following Parabolica. You're going along these low-braking yet challenging corners at a somewhat constant speed—like Korea but actually memorable—then you run into this slow, fairly generic, and most importantly flowless little square, then another angle before things pick up again. It isn't horrible, but it isn't that exciting. The final complex, though awkward, should make for some great battles that couldn't happen elsewhere. I can see a driver easily defending through the rest of the lap, then they come to the very last section, where either side of the track has its advantages....

Round 2
6. TheFlyingCaterham: I don't see where we're putting the pits. And you did make a couple new bits of road. The corners in the west and east are the highlights, with the rest holding the track together well. I'd love to watch it, love to drive it. If only it was at all practical....
5. AdrianBelmonte_: The start won't be pretty; there's a wall waiting for you on the outside of the first corner, and that hairpin is single file. After that, the track is mostly squares, with a couple more crazy hairpins in there. The southeast complex and the other side of the roundabout where you placed the most awkward thing ever are good, but overall, this race will be boring if it isn't a disaster.
4. peteroli34: It's so narrow and twisty it's a bit incomprehensible, like the north side of Macau. And you've certainly shown up Baku and FE in terms of getting in landmarks. There are a few places where I don't see what you're going for, like the part in the northeast where you seem to have gone onto the pavement, or the weird ramp-bridge-thing in the south, or the nonexistent pit lane. Overall, I don't want to drive this track, because it would break my wrists.
3. This Could Be You: I said other side of the dual carriageway won't cut it. Besides that, there's runoff where there needs to be, and most of the corners are good. Braking for the first little complex looks like a complicated mathematical problem, and you've really found something nice with that roundabout. If only the pit lane had some pits to go with it.
2. Bleu: It's almost all square corners and things that aren't quite square corners so you can say it's not technically super repetitive. And I'm not sure there's quite enough space for the pits. From the northwest corner on, I like it, but the rest is pretty dull.
1. WaffleCat: Really good atmosphere, and some good corners. Turn 4 is probably the best one, but they all look fun. The one following turn 4 after the "straight" needs a bit more runoff, and the kinks to navigate the following roundabout are annoying. It's more like the Singapore of Sweden than Monaco, but it's the only one with a good layout and space for garages and somewhat safe surroundings.
Standings after round 2: WaffleCat, 20; This Could Be You, 10; Bleu, 8; AdrianBelmonte_, 4; peteroli34, 2.

Round 3
6. peteroli34: I've always wanted a tri-oval with the pits on what's normally the backstretch. (And yes, I know things like Phoenix exist.) But the turns are way too long. The turns at Daytona are far shorter, and I know they're heavily banked, but you haven't made the banking known for your track. Great concept, but too circular.
5. TheFlyingCaterham: I like the idea of a small Pocono, but at the same time... it's just a small Pocono. Yes, it isn't the exact same proportions, but they're very similar, the main difference being turn 1 having a tighter angle. A slower Pocono really is not adding much to the world.
4. Bleu: This track reminds me of a certain track in an obscure video game. Anyway, the roads would definitely need to be widened, which kind of ruins the point of using them. I like all of the turns, including the northeast one despite it being not very oval-like. Overall, again, I love the atmosphere this would have, but the roads just aren't wide enough.
3. This Could Be You: It's less of an oval and more of a road course where all the corners happen to be in the same direction. (And yes, I know what Pergusa used to be.) If we really are going to transform one county into a diverse motorsport paradise, I think everyone will be disappointed to find that this is what is meant to develop Sweden's latent oval talent. But taking it for what it is, I really like it. Feeling the speed of turn 1 and dropping a gear into turn 2, clipping turn 3, and braking like it's a road course for 4. I do want to watch a race on this.
2. AdrianBelmonte_: It's a different kind of three-turn oval. The idea of a double-apex turn is certainly different, and the northern section is like a miniature Indy. It doesn't quite feel like a traditional oval or road course, it's an entirely new atmosphere, outside of video games anyway. I'm certainly interested.
1. WaffleCat: I love the two completely opposing ends, they don't even feel like they're on the same track. And even though you haven't given exact numbers, some sort of vision of the banking is nice to see. Turn 2 is a bit tight for an oval, but that's the only complaint I have. Congratulations on winning the challenge.
Standings after round 3: WaffleCat, 30; This Could Be You, 14; AdrianBelmonte_, 10; Bleu, 10; peteroli34, 2.

Round 4
6. Bleu: This has a twisty corner, not a twisty side. Nice location by the kart track, though. I like the western corners, even if it is something you can do at many locations. The twisty part is mostly just square corners, and that hairpin is ridiculous. The last bit I either love or hate and I'm not sure which. Overall, it's ruined by all the squares.
5. peteroli34: This is clearly an F, not a delta. And once again you don't have enough waypoints for me to tell what you're trying to convey.
4. This Could Be You: The first corner looks thrilling, and it looks satisfying to nail the second. The pavement section is a bit weird; why follow all the annoying kinks in the original path when you're making a new road anyway? And with the following section, not only have you kept the kinks before the corner, you've replaced a nice curve with this square with no runoff. There's no runoff either way, but with the former you might hit the wall at an angle that wouldn't stop you instantly. The rest is pretty good, the big roundabouts look fun.
3. WaffleCat: Combined with half of one of the fast sides being a corner, the peninsula after the esses ruins any claim of triangularity. The esses could use a much quicker entry, and turn 9 should maybe be a bit less tight and be a bit combined with the following curve, but other than that I really like the track. Not anything legendary, but it's solid.
2. AdrianBelmonte_: Geez, you better not outbrake yourself at the final corner. Apart from that little detail, I like how cruel this track is. Missing any of the apexes on the eastern side will cost you a lot. I do feel that feeding an already-turning car into an apex appears a bit too often, and there's a lack of high-radius corners in general, but those aren't huge issues.
1. TheFlyingCaterham: That first couple of corners will cause loads of start accidents. I love those esses, and the northeast part looks challenging yet flows fine. It'll cause some detours, but doesn't everything we make? The worst thing, by far, is that I don't count this as a triangle. That home straight is just not long enough. But not many did that to my standards anyway, and this is the only one that looks both practical and fun all the way through.

Results
1. WaffleCat (34)
2. AdrianBelmonte_ (16)
3. This Could Be You (16)
4. TheFlyingCaterham (10)
5. Bleu (10)
6. peteroli34 (2)
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Re: F1 Rejects Track Designing Competition

Post by WaffleCat »

I apologize to everyone out there for completely sweeping the field that time. My bad.

I won't set a challenge for you this time around, simply because I would be away for three weeks. Yep

I'll leave it to whoever came second, that being AdrianBelmonte_, to set up the next challenge. Thanks.
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Re: F1 Rejects Track Designing Competition

Post by AdrianBelmonte_ »

I'll take the shot with a place i used for a challenge earlier this year...

...Cause Curaçao wants it again

Yep, the island of Curaçao wants to host an F1 race, more than 30 years after its aborted attempt, now they have the money (somehow) to make something fancy enough, the only prescription is 5 to 7 kms long


And, of course, MORE COWBELL, yep, i didn't wanted to let the chance of this pun slip
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Re: F1 Rejects Track Designing Competition

Post by TheFlyingCaterham »

First off I tried making a course around the original Willemstad track, the results I got were either a design I wasn't happy with, or a design that was too long. So instead I made a circuit close to the Curacao Airport, with the extremely creative name of Curacao International Circuit. It is a mainly permanent venue, with some temporary sections, but considering where I've made the track, closing them off wouldn't be too hard, and given the land near the roads, they could be rerouted entirely to make the venue fullly permanent.

http://www.mappedometer.com/?maproute=641833

And, just because I can, here's the final, though ineligible circuit I made in Willemstad:
http://www.mappedometer.com/?maproute=641831
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Re: F1 Rejects Track Designing Competition

Post by Gonzalez »

There is still a possibility of building a permament built track. This track plan would be located in the Newport countryside area, gong pass the Santa Barbera golf course.

It's a little bit over the 7km limit, but at least it can be helped due to limited through roads

http://www.mappedometer.com/?maproute=641844
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Re: F1 Rejects Track Designing Competition

Post by UncreativeUsername37 »

Image

Unrelated to Barber Motorsports Park, Barber Motorpark is a beachside circuit like that other Dutch track, and it's got the elevation to match. The home straight has some undulations, but the fun really starts with turn 1, which has a 11.5% downhill gradient that gradually gets less intense down the straight, getting to 4% until it suddenly flattens for the braking zone of turn 2.

After turn 3 comes the lowest point of the circuit, after which it (obviously) beings to climb back up, rising 17 metres by the exit of turn 4, then going right back down again until the entry of the south curve, by the end of which the track has gone back up ten metres.

On to the Thackwell Straight—I know it doesn't look straight, it's the terrain—and the circuit continues to rise. After a 6% gradient, the highest point of the track is reached around the middle of the straight, 50 metres above sea level, then it comes back down again, reaching the level the straight started at and flattening just in time for the braking zone.

The track then rises by 4% until the left-handed hairpin, which is the last dramatic elevation change. From there it gradually falls, losing 20 metres by the northern hairpin, then climbs back up, but there's nothing steep enough to really affect the driving.

Maybe I should've just colour-coded it....
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Re: F1 Rejects Track Designing Competition

Post by This Could Be You »

Here's my attempt, the 6.61KM Semikok (don't laugh, that's the area its in) Street Circuit, with mostly fast flowing layout but also some tight, even 90-degree corners.
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Re: F1 Rejects Track Designing Competition

Post by Bobby Doorknobs »

The Curacao International Raceway's pretty isolated circuit extension (was going to use the drag strip, but decided I liked the roads to the north). Yep, I can totally see Charlie signing off on this no problem: http://www.gmap-pedometer.com/?r=7134675
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Re: F1 Rejects Track Designing Competition

Post by Normal32 »

http://www.mappedometer.com/?maproute=642063

The Curacao Motor Complex, with a road circuit built around an oval.
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Re: F1 Rejects Track Designing Competition

Post by Aislabie »

Curacao Motordrome

Purpose-built on an open piece of land near Boka Grandi (I don't know if there's some sort of conservation thing up there and don't really care), the Curacao Motordrome is going to make Formula 1 great again. Bigly.

A long run down into a tight right-handed Turn One should be a big overtaking opportunity. The wide track there bottlenecks into a chicane at Turns Two and Three, which will resolve any battles carrying over from Turn One. The short first sector ends just before the braking zone for Turn Four.

Turn Four is another right-hander with a tight apex but wide tarmac. Any car brave enough to stick it around the outside will be rewarded with the inside line for the long, sweeping Turn Five. Turns Six and Seven are loosely inspired by the Lesmos at Monza, but are also taken uphill which makes the apex slightly blind - especially at Six.

A short straight leads into the third sector and the Esses - a downhill section that tries to be a mirror image of Maggots and Becketts at Silverstone. A high-speed left-hander feeds the cars into the carousel right-hander at Turn Twelve before the final left-hand kink feeds the cars out onto the start-finish straight
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Re: F1 Rejects Track Designing Competition

Post by Bleu »

https://www.gmap-pedometer.com/?r=7138380

Very steep downhill section from 2km to bottom left-hander, then steep uphill.
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Re: F1 Rejects Track Designing Competition

Post by AdrianBelmonte_ »

DSQ: Aislabie (too short) and Gonzalez (waaaaaayy too long, you did confuse miles with kilometres)
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Your move, mate
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Re: F1 Rejects Track Designing Competition

Post by This Could Be You »

I didn't really have anything prepared for a second challenge (I was surprised when I won the first time!) so here goes nothing:

Lazy Broadcaster Challenge

Design a circuit of length 3-8KM around (or just very near to) the main office/broadcast centre of a current F1 TV broadcaster (list here). The circuit must be in reasonably realistic style, and be designed to work well with current-spec F1 cars. Note that it does not have to be a street circuit, but as you can't knock down any buildings (as that would defeat the purpose as the broadcaster would have to move) this would be dependent on your channel of choice being based next to a massive field :P .
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Re: F1 Rejects Track Designing Competition

Post by TheFlyingCaterham »

The Croatian Grand Peix has it's first ever race on the Rijeka Street Circuit. It combines long, fast straights with some tricky, slow complexes but still keeps the flow of the circuit going. It also has a decent amount of elevation change as well, moving down ~65m across the course of a lap. It goes around the HQ for the Croatian F1 broadcasters, Arena Sport (I think), which is located near the end of the lap.

http://www.mappedometer.com/?maproute=645469
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Re: F1 Rejects Track Designing Competition

Post by Gonzalez »

Right near to Sky Studios in Brentford near London, there is this lovely look-a-like-a ring road which goes around some fields, including a nature reserve, Brentwood Football Club and a Cricket/sports Club. Race will start at Windmill Lane which will partially be converted to a purpose built track. Then, going around the road oval, it leaves at Tentelow lane where another purpose built road would be built from there, going past Osterley cricket Club until it apporaches Windmill lane again.

http://www.mappedometer.com/?maproute=645618
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Re: F1 Rejects Track Designing Competition

Post by UncreativeUsername37 »

Rob Dylan wrote:Mercedes paying homage to the other W12 chassis by breaking down 30 minutes in
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Re: F1 Rejects Track Designing Competition

Post by Dexter249 »

FIAT Group, finding loopholes in the FIA rulebook since it's inception.
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Re: F1 Rejects Track Designing Competition

Post by AdrianBelmonte_ »

#FoxesFansHooligans

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Re: F1 Rejects Track Designing Competition

Post by Bleu »

About 4 km from Fuji TV studios in Tokyo:

http://www.gmap-pedometer.com/?r=7144053
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Re: F1 Rejects Track Designing Competition

Post by WaffleCat »

Bishan Chuan Circuit, surrounding New Tech Park, the lovely location for FOX Sports Asia studios, formerly ESPN STAR Sports.
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Re: F1 Rejects Track Designing Competition

Post by Aislabie »

I'm hoping that this layout in Valletta is just bonkers enough that you like it. It's sort of a mad blend of Monaco, Macau, Alcaniz and Salzburg. It'd really be one of those video game fantasy circuits, but it's fun.
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Re: F1 Rejects Track Designing Competition

Post by This Could Be You »

Aislabie wrote:I'm hoping that this layout in Valletta is just bonkers enough that you like it. It's sort of a mad blend of Monaco, Macau, Alcaniz and Salzburg. It'd really be one of those video game fantasy circuits, but it's fun.

Sorry, but as far as I can tell GO TV Malta (which I assume is the broadcaster you're basing this entry off), is actually based in Marsa, not Valletta- the "Valletta Studios" your entry is presumably based are in fact studio flats. Unless you can prove that GO have their main studios near your circuit, I'm afraid you'll have to think up a new circuit...
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