Basically, this is going to add on to the history of the World Touring Car Championship, and everyone gets the opportunity to enter Group A cars.
When it comes to entering teams, there are a few things to know (this is most of what I have worked out so far):
#1 - Entries
When you enter, you can either enter a fictional team, or a real life one if you so wish.
#2 - Budgets
I suggest you read this bit.
When submitting entries, each team will have to commit to a certain budget level. The restrictions on each level are in the above link. In this series, the budgets will solely go towards buying cars and paying entry fees, as well as a few little things.
#3 - Works teams
Level 1 or 2 teams can attempt to become works teams if they wish. Works teams will be able to buy cars for a slightly cheaper price than normal, but that's really the only advantage. If you wish to become a works team, when you enter simply mention it. Only one works team per manufacturer, and you'll be more likely to get it if you enter a real team that actually was a works team. However, you cannot become the works team for Ford, Alfa Romeo or BMW, as their works teams (Eggenberger, Alfa Corse and Schnitzer) will be entered immediately.
#4 - Entry fees
Teams will have two options when it comes to entering races - Level 1 and Level 2 teams can pay a one-off fee of $250,000 that will automatically enter all their cars (regardless of how many they enter) in every race, which means they don't have to pay regular entry fees, as well as making them eligible to actually score championship points. Teams that don't pay the fee (as well as all Level 3 and Level 4 teams) will have to pay a $35,000 entry fee per race (again, regardless of how many cars they enter), and cannot score championship points.
#5 - Cheating
There was a fair amount of corruption back in the day, and I'm going to simulate it. Before every round, I will run an RNG for every car. If I get a certain value, all cars entered will run the next race with a weight reduction, giving them an advantage. However, after the race, I will run another RNG which gives a 65% chance of them being caught. If they are, all of them will be disqualified. Now, I understand some teams may not wish to run the risk, and as such when entering they can choose to opt out. This will mean they get no advantages, but will get to keep their results. Teams can change their minds at any time, as many times as they wish.
As an added bonus, works teams will have the opportunity to bribe the stewards. When they get chosen by the RNG, I will privately let them know, and for a $10,000 fee (per car) the post race DSQ RNG will not be run for them. Privateer teams cannot bribe the stewards directly, but must negotiate with their works teams for immunity. Privateer teams can pay works teams up to $5,000 (that's the maximum, they can decided to charge less if they wish), and works teams can then pay $3,000 per car (regardless of what price they agreed to) to have those cars ignored by the RNG as well. However, it will be the works teams' responsibility to tell privateers of potential cheating, and as such they have the right to not let them know at all. If there are some cars that are protected by bribery and some that aren't, the RNG will be run, and if it returns a DSQ, those who cheated and paid the bribe will not be disqualified and those that cheated and didn't will lose out.
Any team can protest the results of any race at any time afterwards if they wish. However, this comes at a price - $10,000 in legal fees need to be paid for each protest. If unsuccessful, it will cost them nothing extra - the first time. For the second, they will incur a $10,000 fine, the third time they will lose $50,000, and after the fourth they will be barred from competing for the remainder of the season. If they are successful, they get their $10,000 back. If they protest, the odds of being DSQ'd by the RNG increase from 65% to 90%. However, if a bribe is in play, the odds are only 20% (more specifically, there is an 80% chance the protest will fail, a 10% chance the protest succeeds but the DSQ'd teams get their bribe money back, and a 10% chance they get DSQ'd but lose their bribe money too.) Again, if there are teams that did pay a bribe and teams that didn't, I'll run separate RNGs for each.
#6 - The cars
Have some stats.
Obviously, higher power numbers and lower weight numbers are better. A point of interest here is that in terms of overall performance, the Division 2 and Division 3 cars are all largely similar, so don't feel you have to go for the top tier.
#7 - The championship
In order to be eligible for the championship, teams must either be Level 1 or Level 2, and pay the $250,000 fee at the start of the season. When scoring points, the finishing positions of ineligible cars are ignored (i.e. if the top championship car finishes 6th, they score points as if they were 1st).
The points are awarded to the top 10 as follows: 20-15-10-8-6-5-4-3-2-1
Points are also awarded to the top 10 in each division in the same way.
This means that the race winner scores 40 points for the championship (for winning the race and winning their division). 2nd place will either score 30 points (2nd in race and division) or 35 (2nd in race but 1st in division), and so on. This means that potentially even the slowest of the Division 1 entrants can score points provided there are few enough finishers.
#8 - The calendar
Code: Select all
Monza 500 Autodromo Nazionale Monza
Birmingham Touring Car Grand Prix Birmingham SuperPrix
Mosport 500 Mosport International Raceway
Nurburgring Touring Car Grand Prix Nurburgring GP-Strecke
Budapest 400 Hungaroring
Wellington 500 Wellington Street Circuit
Bathurst 1000 Mount Panorama Circuit
Fuji 500 Fuji Speedway
Mexico 400 Autodromo Hermanos Rodriguez
Detroit Touring Car Grand Prix Detroit Street Circuit
This is what I have so far. If you have any questions, complaints, suggestions or what not, feel free to post them. Again, I'm not currently accepting entries, so if you post any now and neglect to do it again after I open them properly, don't complain about not getting in.