Formula E GP-RPG 2019/20 : Shocking The E-stablishment
Posted: 01 Sep 2022, 10:08
Welcome, everyone, to a pet project of mine : a Formula E Series, starting from Season 6, which saw the arrival of two new manufacturers in Mercedes and Porsche. Which means, a prime opportunity for ya to take them to the very top or drown them into disappearance! The same applies for the other ten teams in the series - will you emerge as champs or fade into the ether in this second season of the Gen2 era?
How does this work?
Teams:
> Firstly, users will send 3 teams they want in desired order and a draft occurs to see which team players will get.
> We will be using the starting RL drivers from Season 6 before driver changes start to occur.
> Trading of money between teams is allowed, on the basis they are of the same powertrain manufacturer.
Speaking of which, the teams available for claiming in Season 6 are :
Audi Sport Abt Schaeffler
BMW I Andretti Autosport
DS Techeetah
Envision Virgin Racing
GEOX Dragon
Mahindra Racing
Mercedes EQ Formula E Team
Nissan e.dams
Panasonic Jaguar Racing
RoKit Venturi Racing
TAG Heuer Porsche Formula E
Drivers:
> Drivers can be signed to a team up to a maximum contract length of 3 years.
> Drivers can be signed on a full-time (FT) or part-time (PT) basis.
> You may attempt to try and sign drivers outside the Drivers list, though they may be less likely to accept.
> Should a driver signed outside the list be signed, they must go through prior approval from the FIA before they are allowed to race.
- PT drivers can be signed by a team for up to 7 rounds a season. Please specify the races you want said driver to take part in.
> For this, there is an Acclaim system that denotes the prestige/desirability of a paid driver.
- The higher the Acclaim Level, the higher the salary said driver is likely to demand.
- All salaries stated below are fixed/non-negotiable : you cannot offer a fee higher or lower than the stated amount.
- If you wish to hire PT drivers race-by-race, take the base PT Salary and divide by number of races you want them to compete in over the total amount of races.
> Should you opt to release a paid driver before contract expiration, 60% of the remaining contract salary is to be paid as a severance fee, along with the original salary.
> Not all drivers demand a salary : some drivers can bring money to a team.
- Paid drivers can also be asked to bring money, though the probability of signing may decrease.
- The higher the tier, the more money a driver may bring to a team.
- If you wish to hire PT paydrivers race-by-race, take the PT Salary (tier is determined via RNG) and divide by number of races you want them to compete in.
- If you opt to release a paydriver before contract expiration, no severance fee is to be paid - only the money for the remaining races is lost.
> During driver resigning, teams can attempt to retain their own drivers first - whether they accept or not is determined via RNG.
- Drivers who are released will automatically enter Free Agency.
- Then, anyone can attempt to sign said drivers. Should multiple teams bid for one driver, it will be determined by RNG or driver preference.
> Driver ratings will vary based on performance and IRL development.
- All drivers have a chance of retiring/leaving the sport at the end of the season. The likelihood of this is based on age, irl retirement date, and in rare cases other factors such as F1 or IndyCar.
- There's also the probability for drivers to unretire.
Powertrain Manufacturers:
- Powertrains can be sold to a maximum of one customer team.
- Supplements of powertrains to customer teams can only be done with prior approval from the manufacturer.
- Customer teams are unable to upgrade their powertrains individually throughout the season - that can only be done by the works teams.
- Customer teams can choose to switch manufacturers at a cost of $1000. Doing so results in a potential change in Team Rating between -3 and 3.
> At the end of each season, there will be a stage of powertrain development.
- Each team of the same manufacturer pays the same amount of money for one of 3 types of development, the prices which are linked in the spreadsheet below.
Finances/Race Winnings:
- Teams should be kept with a positive balance, or else they will go bankrupt.
- Highest-placed driver from a team receives the winnings for the team instead of all its drivers.
Loans:
- These are available in sums of $500, $2500, and $10000 only. You may take multiple loans at a time, but only one per type per season.
- $500 loan must be paid back the end of 2 seasons, $2,500 in 4 season, and $10,000 in 6 seasons.
Regulation Changes :
- At a random point, a regulation change may be decided to be implemented from the next season onwards, which will affect the Team Rating.
- The changes in the TR, which applies for all teams, ranges between -5 and 5.
Sponsors :
- Title sponsors can be signed to bolster team finances.
- The higher tier, the more money the sponsor can bring to a team.
- Sponsors can only be signed between seasons.
- Sponsors can be signed up to a maximum of 3 years.
Upgrades:
- Teams can invest in one of three development types at a time (which is given in the spreadsheet below) to improve their Team Rating.
- Upgrades can be done at two stages, at the midpoint of the season or between seasons.
- Costs for upgrades can be found in the Upgrades tab of the linked spreadsheet.
Speaking of the spreadsheet, which provides a more comprehensive rundown, it is linked down below here :
https://docs.google.com/spreadsheets/d/ ... sp=sharing
So then, whaddaya say - time to electrify your opposition!!